Devlog
- February 09, 2025 by sijnstra1#vezza, #trs80, #trs-80, #infocom, #inform, #z-machine, #zmachine, #text adventureAfter much testing and code comparison, Release 18 is ready! Took way longer than expected to synchronize across all of the code bases, particularly making sure that all optimizations made it across a... Continue reading
- January 07, 2024 by sijnstra1#8-bit, #Interactive Fiction, #z-machine, #M4ZVM, #TRS-80, #Interpreter, #Infocom, #RetrocomputingA new version is out, focussing mainly on reducing the memory footprint required by the interpreter to play games, benefitting all versions: M4ZVM (Release 17) and M3ZVM (Release 7) M1ZVM (Release 7)... Continue reading
- March 11, 2022 by sijnstra#M4ZVM, #Interactive Fiction, #Retrocomputing, #Interpreter, #z80The focus for speed has continued, with some more smoothness in overall core execution as well as many other routines covering display and input. There's been a few bug fixes, and a move away from the... Continue reading
- February 13, 2022 by sijnstra#M4ZVM, #interactive fiction, #z-machine, #inform, #TRS-80, #8-bitThis is a post to provide visibility of M4ZVM, an Infocom interpreter that runs on the Trs-80 model 4, physical or virtual. This provides a great way to enjoy PunyInform games such as those submitted... Continue reading